Time Bomb for VRChat [Military, Synced Timer, Puzzle, Avatar Dynamics]

€35+
24 ratings

KTEK - XCube Time Bomb

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Product Information

Bring your Roleplay to the next level with this XCube Time Bomb!

It's a fully synced Avatar Time Bomb that can be defused! The user has to figure out a number sequence in order to defuse it.

Menu toggles / Features explained:

  • OSC- or regular World Constraint - with the help of OSC we can sync the position of the Bomb 1000%, even for late joiners or people that reload your Avatar.
  • Synced Progress - Any progress is synced.
  • Fully synced timer with a network difference of +/-5 Seconds. You can also manually adjust the time.
  • Defuseable with 3 Solutions to pick from - Adds more replayability. Can also be manually toggeled
  • Explodes - If the timer runs out (or you manually trigger it) it'll explode.
  • Custom Scripts/Shaders - OSC Position Sync and Countdown Timer.
  • Exorbitant amount of sound designed audio, parameter and layers
    (but do not fear! Theres a setup video that only takes 4 Minutes. In fact, installing it without OSC features is basically importing, add my installer script and click install- However the OSC feature and setup is also covered in the setup video/document and strongly suggested!)
  • Squishybones, Physbones and more! - Anyone can physically push the synced buttons, pick up the key and grab the hatches to open/close them.

Defuseable Time Bomb with 3 Solutions to pick from. Fully synced and late sync proof.


Someone should defuse it in time...


Press the Defuse Button to start defusal process. Progress is synced.


Synced Squishybones.

Use knobs to deciper the symbols. You will need the help of the fan regulator to solve it.


TouchOSC is used to sync the position of it perfectly. Setup video + tutorial is included (easy install - no worries)


3 Color Variations to choose from:

Substance Painter file included!


The Package & Dependencies

What comes the package with?

  • KTEK Installer Script (one click install! - I promise! :D)
  • Setup Video & Setup Document (README)
  • Customized vrc-worldobject TouchOSC preset by seanedwards
  • Substance Painter file
  • Blender File
  • FBX

Required:

  • VRChat SDK 3.0 - 2022.1.1 or later! Must include the squishybones update atleast [Free]
  • Poiyomi Shader (8.0.426 or newer) [Free]
  • Mochie (1.37 or later) [Free]
  • TouchOSC [Free]

Compatibility

  • NOT QUEST / ANDROID COMPATIBLE.
  • SDK 3.0 - 2022.1.1+
  • Projects with/without VRChat Creator Companion
  • KTEK Installer compatible

Technicalities

  • Write Defaults: OFF compatible (make sure to only use Write Defaults off here! Otherwise your Controller could break)
  • Quest compatible: NO
  • Polygons: 12900
  • Materials: 7
  • Particle/Screenspace FX: 19
  • Total Materials: 26
  • Lights: 1
  • Audio Components: 10
  • FX Layers: 17
  • Gesture Layers: 0
  • Animationstates (total): 133 (yes I'm not kidding - required for all the sync going on)
  • Parameter Requirement (min/max): 81
  • Avatar Dynamic Components: 11
  • Physbones Components: 16

What is this KTEK Installer?

(Almost) every product comes with a selfmade installer script.

If you want to update the product to a newer version, you can simply import the updated version (don't overwrite the gesture animation if you have already customized it!), select the product you want to install and click on install.

That's all you have to do, when you previously installed it and wanted to update it.

(Note: easy update only works if you're not using a modified version of the already installed prefab!).


Terms

Personal License:

  • Public Avatars: PROHIBITED
  • Private Avatars: OK
  • Sharing Files: PROHIBITED
  • Reselling / Claiming it as your own work: PROHIBITED
  • Any questions? Want to put it on an avatar to sell it? Contact me first via Discord Kyrowo#3314 or Twitter KyrowoVRC.

Credits

  • Modelling, Texturing, Particle FX, Logic, Sound design by me
  • customized vrc-worldobject by seanedward (OSC Position Sync - modified and adjusted for this project) [MIT-Licensed]
  • vrchat-time-shaders by y23586 (Modified and used as the Countdown Shader) [MIT-Licensed]
  • Big thanks to everyone helping out testing things! <3
    • Fuxro#4139
    • Semmie#6566

Contact

Looking for discounts or need help? Join the Discord: https://discord.gg/umn2C7FCQr !
We have different support channels with solutions. If you need more help feel free to ask and I'll personally assist you :D

Discord: Kyrowo#3314

Twitter: KyrowoVRC

Business E-Mail: Kyrowo@realitive-vision.de


Update Log

V1.0 Release

  • Initial Release.

V1.0.1

  • Important Bugfix: Some Empty Motions were bugging out the defusal process of the Bomb when used with other layers (specific reason is unknown). They are filled with a Buffer now to prevent the controller from breaking.

V1.0.2

  • Bugfix: Keypad progress is now being resetted when using the Reset Toggle. (was also locking in defuse mode when resetting, after defusing once).

V1.0.3

  • Bugfix: fixed an issue where the reset toggle would lock the knobs.
  • QoL: Defuse Audio was frame dependant. It should play for everyone now regardless the performance.

V1.0.4

  • Bugfix: adjusted symbolsheet texture import settings for unity 2022. Symbols were not readable.
  • QoL: removed Mipmapping of the Countdown and emissive mask.
I want this!

🌟 Buying this will get you 🌟

The XCube Bomb Asset (.unitypackage)
Setup Video
Setup Document
Substance Painter File (.spp)
Blender File (.blend)
TouchOSC Preset
Copy product URL

Ratings

5.0
(24 ratings)
5 stars
96%
4 stars
4%
3 stars
0%
2 stars
0%
1 star
0%
€35+

Time Bomb for VRChat [Military, Synced Timer, Puzzle, Avatar Dynamics]

24 ratings
I want this!